I've seen various different Machinima, which tend to range from the 'OK' to the 'Should not of bothered'. I appreciate the technical difficulties of making a short from video games or in world footage, and as a regular user of Snapz i sympathise with anyone who creates anything over 10secs.
But Robbie Dingo has made something enormously impressive, not only with the film itself, but with its source material too. The film documents his recreation of Van Gogh's Starry Night, as a 3D village within Second Life, which is beautifully created on a temporary sim. It's fascinating to watch it grow and develop and a little Don Mclean never hurt anyone either.
For me though, it truly demonstrates what can be achieved in SL if you start thinking outside the box, uber-companies beware, there are folk out there producing stunning projects like this independent of media buyers, planners and 4 hour conference calls....
Check the film below or down load the hi-res vsn from here, it's worth the wait: